Saturday, 19 June 2010

Bare Bear




Bare Bear was a tiny character who moved around like a toddler- he therefore didn’t need to be too flexible, nor did he require much in the way of blend shapes, so for the most part I was able to get away with a standard IK setup and therefore completed the body rig with weighting in one day. I did however experiment with a better spine setup incorporating an FK joint chain that also worked with the spline IK. The result was a spine that can be animated with both FK and IK controls. I have re-used this setup since, as it seems both effective and popular amongst decent downloadable rigs. (I.e. Moom, by Ramtin.) There was however one shot where he tumbles out of a wardrobe that required some in-scene adaptation to the rig allowing him to summersault.

For Bare Bear I was also in charge of modelling, lighting, texturing and rendering the dump scene.


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